AI Insights · Timothy · October 2022
Top Down Games Performance on Unified Platform in Luxembourg Q3 2022
Discover the performance trends of the top 5 top-down games in Luxembourg during Q3 2022, with insights on weekly downloads, revenue, and active users.
Throughout the third quarter of 2022, the top-down games in Luxembourg exhibited varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the top 5 games:
Candy Crush Soda Saga from King showed consistent weekly revenue, peaking at approximately $2.4K in mid-July. Weekly downloads fluctuated, with a notable increase to 97K in mid-August. The game maintained a steady number of active users, around 1.6K to 1.7K, with a slight dip to 1.5K towards the end of August.
Top Eleven Be a Soccer Manager by Nordeus experienced an upward trend in weekly revenue, reaching around $2.4K in mid-September. Weekly downloads saw a peak of 111K in mid-September, while active users hovered around 870, with a minor drop to 828 by the end of the quarter.
Diablo Immortal from Blizzard Entertainment, Inc. had a varied performance with revenue peaking at approximately $3K in early July. Downloads showed a significant peak of 149K in late July, and active users gradually declined from 651 to 380 throughout the quarter.
Clash Royale by Supercell demonstrated strong weekly revenue, reaching up to $3.1K in early July. Downloads remained relatively stable, peaking at 218K in late June. The game consistently had a high number of active users, around 11K to 12K, with minor fluctuations throughout the quarter.
Solitaire Grand Harvest from Supertreat saw weekly revenue peaking at approximately $1.9K in mid-July. Downloads peaked at 472K in late July, and active users were steady, ranging from 2.2K to 2.5K, with a slight increase towards the end of September.
These insights are based on data from Sensor Tower, where more detailed information can be found. The performance of these top-down games in Luxembourg during Q3 2022 highlights the dynamic nature of user engagement and monetization in the mobile gaming sector.